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Nitori's final encounter is located at the end of the Kappa Cave. Defeated her enables the portal to her residence and allows the player to begin a side quest for her recruitment.

Shortly after the Outsider's last fight with Momiji, he heads inside a watery cave where he discovers Nitori's abode. Nitori is surprised to see him in there, and talks down to him once more. After exchanging these types of words, with the Outsider trying not to fight, the battle begins with Nitori's new battle suit.

Nitori's suit explodes at the end of the battle, though she is not seriously injured from the result. The Outsider explains once again he will not be like the other Emissaries, and Nitori decides to tell him to go get parts from Muenzuka so she can rebuild her suit.

Nitori is accompanied by multiple tools in this fight. In her Solo version, a Water Missile Launcher and a Mechanical Drill accompany her. In her Party version, two Water Missile Launchers, an Oversized Drill, and a Repair Kit are at her disposal.

Solo

Nito 2

Phase 1 (Both fights)

Health 10000
Level 27
Weak Thunder
Strong Water
EXP 0
Gold 0
Drops None

Nitori's attacks do fairly high amount of damage to the Outsider. The player must deal 10000 damage each battle to proceed.

Action Condition Effect
Drill 90% HP Deals damage
Drown 70% HP Deals Water damage
Nito 3

Phase 2 (Solo) Nitori

Health 12000 (Battle ends at 10%)
Level 30
Weak Thunder
Strong Water
EXP 2500
Gold 2500
Drops 100% Seed of Intelligence

Nitori has a couple of tools the Outsider must take out. All enemies can be defeated by just targeting Nitori, but that leaves the player vulnerable to her later attacks combining with her tool's attacks.

Action Condition Effect
Optical Camoflage Turn 1 Improves resistance to Thunder, and raises hit rate and evasion
Drown 90% HP Deals Water damage
Double Crush 80% HP Deals damage
Squall 70% HP Deals moderate Water damage
Earth-Shattering Smash 50% HP Inflicts Earth damage and Stun

Water Missile Launcher, Mechanical Drill

Health 6000 5500
Level 29 29
Weak Thunder Thunder
Strong Wind Wind
EXP 0 0
Gold 0 0
Drops None None

The first row is the missile launcher, and the second row is the drill. The drill is immobilized at the start of the battle, but will be in use later after 7 turns have passed.

Action Condition Effect
Water Missile Every 2 turrns Deals Water damage
Drill Every 3 turns after activation Deals moderate damage

Party

Phase 2 (Party) Nitori

Health 45000 (Battle ends at 10%)
Level 32
Weak Thunder
Strong Water
EXP 3000
Gold 3000
Drops 100% Seed of Intelligence

Most of her attacks are used later.

Action Condition Effect
Optical Camoflage Turn 1 Improves resistance to Thunder, and raises hit rate and evasion
Double Crush 80% HP Deals damage
Squall 55% HP Deals moderate Water damage to all
Drown 45% HP Deals Water damage
Earth-Shattering Smash 37% HP Inflicts Earth damage and Stun

Water Missile Launchers, Oversized Drill, Repair Kit

Health 15000 (Each) 25000 15000
Level 31 32 31
Weak Thunder Thunder Thunder
Strong Wind Wind Wind
EXP 0 0 0
Gold 0 0 0
Drops None None None

Her tools have new attacks in her Party variant. The drill still activates 7 turns in. It is recommended to destroy the drill first, as it deals extreme damage to the party.

Water Missile Launcher

Action Condition Effect
Water Missile None Deals Water damage
Water Missile Volley Every 3 turns Deals moderate Water damage
Suffocation Capsule 90% HP Deals high Water damage and lowers STR

Oversized Drill

Action Condition Effect
Drill None Deals damage
Painful Drill Every 3 turns after activation Deals ludicrous damage, may (will) one-shot
Drill Swing Every 4 turns Deals moderate damage to all

Repair Kit

Action Condition Effect
Repair Ray None Heals health to all
Emergency Repair Activates when Nitori is at or under 75% HP Heals a massive amount of health to all
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