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Nitori's final encounter is located at the end of the Kappa Cave. Defeating her enables the portal to her residence and allows the player to begin a side quest for her recruitment.

Story

Shortly after the Outsider's last fight with Momiji, he heads inside a watery cave where he discovers Nitori's abode. Nitori is surprised to see him in there, and talks down to him once more. After exchanging these types of words, with the Outsider trying not to fight, the battle begins with Nitori's new battle suit.

Nitori's suit explodes at the end of the battle, though she is not seriously injured from the result. The Outsider explains once again he will not be like the other Emissaries, and Nitori decides to tell him to go get parts from Muenzuka so she can rebuild her suit.

Information

Nitori is accompanied by multiple tools in this fight. In her Solo version, a Water Missile Launcher and a Mechanical Drill accompany her. In her Party version, two Water Missile Launchers, an Oversized Drill, and a Repair Kit are at her disposal.

Her first phase is battled in both solo and party variants.

Phase 1

Nitori's attacks do fairly high amount of damage to the Outsider. The player must deal 10000 damage each battle to proceed.

Action Condition Effect
Drill 90% HP Deals damage
Drown 70% HP Deals Water damage









Solo (Phase 2)

Health 12000 (Battle ends at 10%)
Level 30
Weak Thunder
Strong Water
EXP 2500
Gold 2500
Drops 100% Seed of Intelligence

Nitori has a couple of tools the Outsider must take out. All enemies can be defeated by just targeting Nitori, but that leaves the player vulnerable to her later attacks combining with her tool's attacks.

Nitori

Action Condition Effect
Optical Camoflage Turn 1 Improves resistance to Thunder, and raises hit rate and evasion
Drown 90% HP Deals Water damage
Double Crush 80% HP Deals damage
Squall 70% HP Deals moderate Water damage
Earth-Shattering Smash 50% HP Inflicts Earth damage and Stun

The drill is immobilized at the start of the battle, but will be in use later after 7 turns have passed.

Water Missile Launcher & Mechanical Drill

Action Condition Effect
Water Missile Every 2 turrns Deals Water damage
Drill Every 3 turns after activation Deals moderate damage

Party (Phase 2)

Most attacks are used later, unlike the previous battle. The drill is drastically more powerful than before, being a one-shot, and warrants a swift destruction before becoming a serious threat.

Nitori

Action Condition Effect
Optical Camoflage Turn 1 Improves resistance to Thunder, and raises hit rate and evasion
Double Crush 80% HP Deals damage
Squall 55% HP Deals moderate Water damage to all
Drown 45% HP Deals Water damage
Earth-Shattering Smash 37% HP Inflicts Earth damage and Stun

Her tools have new attacks in her Party variant. The drill still activates 7 turns in.

Water Missile Launcher

Action Condition Effect
Water Missile None Deals Water damage
Water Missile Volley Every 3 turns Deals moderate Water damage
Suffocation Capsule 90% HP Deals high Water damage and lowers STR

Oversized Drill

Action Condition Effect
Drill None Deals damage
Painful Drill Every 3 turns after activation Deals ludicrous damage, may (will) one-shot
Drill Swing Every 4 turns Deals moderate damage to all

Repair Kit

Action Condition Effect
Repair Ray None Heals health to all
Emergency Repair Activates when Nitori is at or under 75% HP Heals a massive amount of health to all
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